Sunday, April 9, 2017

Post 10: Inbetween Frames, Smoothing Out "Swoop"

I didn't spend as much time animating this week as I would have liked, but I tried smoothing out the animation especially the beginning "swooping" part where he starts his break dance bit. Whenever I go into spline the character jumps around a bit so I'm trying to add more frames to prevent this.



This is my current block. It's currently about 80 frames long and could still use some overlap especially in the later half. I also want to do more anticipation poses before he begins twirling around. I haven't quite gotten there yet.



This is my current spline. Between frames 13 and 21 are pretty gross because the rig becomes a jumbled mess. I haven't really touched much of that part of the animation yet and half to add more poses there. It's kind of annoying though cuz the arm moves around if I move the CoG. He also rotates the wrong direction during this part. When he's in the Y pose I also want to add anticipation so show the audience he's about to project himself into the air.

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