This is my current block. It's currently about 80 frames long and could still use some overlap especially in the later half. I also want to do more anticipation poses before he begins twirling around. I haven't quite gotten there yet.
This is my current spline. Between frames 13 and 21 are pretty gross because the rig becomes a jumbled mess. I haven't really touched much of that part of the animation yet and half to add more poses there. It's kind of annoying though cuz the arm moves around if I move the CoG. He also rotates the wrong direction during this part. When he's in the Y pose I also want to add anticipation so show the audience he's about to project himself into the air.
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